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Description
Master the secrets behind video game production - from concept to completion - with these comprehensive tips and tricks from two accomplished, working game producers. Discover how to lead a team, communicate effectively, budget, schedule, staff, and design quality next-generation games. Producing Games walks you through every stage of the production process with a focus on the part the producer plays at each phase.
*What it takes to be an effective producer in the world of video games
*All the key roles in game development and how they relate to the game producer
*How to manage budgets, staff, schedules, and the overall vision of the project
*The secrets behind one of the most misunderstood roles in the gaming industry - including tips on communication and team leadership
*The art of managing management - their expectations and communication
*Maintain the vision of the game throughout the entire development process and how to save troubled projects
*Companion website includes sample milestone schedules, a glossary, and more
Contents
Producing Overview; Producing Roles; History of Game Development; The Development Team; Publisher Responsibilities During a Project; An Introduction to Scheduling; Development Plan Management (Scheduling to Production); Milestones; Being an Organized Producer; Internal Management; Team Management; Risk Avoidance; Pre-Production Phase Overview; The Creative; The Game Prototype; Risk Management; Production Phase Overview; Hitting Your Milestones; What Publishers Need; Localization; Problems and Solutions; Critical Stage Analysis; Preparing for first party submissions; End of Production Phase Overview; Quality Assurance/Testing; Wrapping Things Up; Archiving
http://www.focalpress.com/books/animation_and_3d/producing_games.aspx?terms=producing+games